How to Draw an Apple
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Teikna hring aðeins breiðari en það er hátt.
Slightly wider than tall, and no dent yet.
Teikna á pappír í staðinn?
Við réttum og hreinsa mynd fyrir þig. Pappír telur nákvæmlega það sama.
Um þessa teikningu
is the first drawing that you can draw. It is the first drawing that you can draw. It is the first drawing that you can draw. It is the first drawing that you can draw. It is the first drawing that you can draw. It is the first drawing that you can draw. It is the first drawing that you can draw.The
Skref fyrir skref
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Skref 1
Teikna hring aðeins breiðari en það er hátt.
Start round and correct it later. An apple is not a perfect sphere but it is much closer to one than beginners draw it - most people go straight for the dented top and end up with a shape that reads as a pepper.
Watch out Drawing the classic 'apple silhouette' from memory instead of the round mass that is actually there.
Athuga Slightly wider than tall, and no dent yet.
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Skref 2
Ýttu á grunnt dekk í toppinn, af til annarrar hliðar.
The dip where the stem sits is rarely centred, and putting it slightly to one side immediately makes the apple look like a real one rather than a logo. Keep the dent shallow.
Watch out Cutting a deep V into the top. Real apples dimple, they do not fold.
Athuga The dent should be off-centre and gentle enough to still read as a circle.
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Skref 3
Láttu botninn sitja örlítið frá miðju líka.
Almost nothing in nature is symmetrical, and an apple leans. Nudging the base a little away from the dent gives the fruit a direction, which reads as weight.
Watch out Making the outline perfectly symmetrical, which looks designed rather than observed.
Athuga Draw a vertical line through the dent - the two halves should NOT match exactly.
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Skref 4
Bættu við stilknum, hallaðu út úr dellu.
A stem is a short thick tube, not a hair. Give it some width and let it lean - a vertical stem in the middle is the fastest way to make an apple look like a cartoon.
Watch out Drawing it as a single thin line straight up.
Athuga It should be thick enough to have two sides.
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Skref 5
Bæta við blaði: tvær ferlar sem hittast á einum punkti.
One curve is the top edge, the other the bottom, and they meet at a tip. Attach it to the stem rather than floating it nearby - the join is what stops it looking pasted on.
Watch out Drawing the leaf as an oval, which reads as a balloon.
Athuga Both curves should meet at both ends: base and tip.
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Skref 6
Ákveðið hvar ljósið er að koma frá og merkja það.
Everything from here depends on this one decision, so make it consciously rather than letting it drift. Pick a direction - upper left is easiest - and commit. If you have a real apple, put a lamp on one side of it and look.
Watch out Not deciding, then shading a bit everywhere. That is the single reason most beginner drawings look flat.
Athuga You should be able to say out loud where the light is.
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Skref 7
Skýra hápunktinn þar sem ljósið slær mest beint.
The brightest spot is not on the edge - it is on the part of the surface facing the light most squarely, which on a sphere is inside the form, slightly up and toward the light. Outline it now so you remember not to shade it.
Watch out Putting the highlight on the outline instead of inside the shape.
Athuga The highlight should be surrounded by apple on all sides.
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Skref 8
Skuggaðu hliðina í burtu frá ljósinu, dekkast við brúnina.
Work in one direction rather than scrubbing back and forth. Scrubbing produces an even grey, which is exactly the thing that makes a drawing look flat, so lay your strokes the same way and build the darkness up in passes.
Watch out Being too timid. Beginners routinely stop two or three steps short of dark enough.
Athuga The darkest area should be clearly darker than the mid tone, not slightly.
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Skref 9
Blanda skugga í átt að ljósi þannig að það er engin harður lína.
On a round object the transition from light to dark is gradual - a hard edge would mean a sharp corner. This soft band is called the core shadow and getting it to fade is most of what makes a sphere read as a sphere.
Watch out Leaving a visible seam where the shading starts.
Athuga Run a finger along the transition. You should not be able to point at where it begins.
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Skref 10
Skildu eftir léttari band meðfram neðstu brún.
Light bounces up off the table and catches the underside. That thin lighter strip is called reflected light, and it is what stops the apple looking glued to the background. It is subtle - lighter than the core shadow, still darker than the lit side.
Watch out Making it as bright as the highlight, which flattens the bottom of the apple out again.
Athuga Three values along the bottom: dark, then slightly lighter, then the shadow on the table.
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Skref 11
Bættu skugga á borðið, í burtu frá ljósinu.
The cast shadow is darkest where it meets the apple and softens as it moves away. It also anchors the fruit to a surface - without it the apple floats, however well you have shaded it.
Watch out Drawing it as an even grey oval detached from the apple.
Athuga It should touch the apple and be darkest right at that contact point.
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Skref 12
Dýpka dimmasta myrkur og athugaðu svið þitt.
Hold your drawing at arm's length and squint. You should see a clear lightest area, a clear darkest area, and a smooth ramp between. If everything sits in a narrow band of grey, push the darks - almost nobody pushes them far enough on a first attempt.
Watch out Lightening the highlight instead of darkening the shadow. Contrast comes from the dark end.
Athuga Squint at it. Can you still see three distinct values?
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Skref 13
Fara yfir útlínur, breytilegt hversu hart þú ýtir.
A real edge is not one uniform line. Where the form turns away from you into shadow it is darker and firmer; where the light hits it the edge almost disappears. Varying it is the last thing that separates a drawing from a colouring page.
Watch out Tracing the whole outline at one weight, which undoes the roundness you just shaded in.
Athuga The outline on the shadow side should be visibly darker than on the lit side.
Horfa á það að draga, skref fyrir skref
Sömu skref hér að ofan, spilað í röð frá auðum síðu til fullunna skissu.
Hvernig það lítur út eins og lokið
Sama teikningin með öllum leiðbeiningum eytt og aðeins línurnar sem þú ætlaðir að halda, á þyngd sem þú ætlaðir að vera. Ef þinn er enn með miðlínur og blokka-í form í henni, þetta er skrefið sem þú hefur ekki gert ennþá - og það tekur um þrjátíu sekúndur.
Ūitt mun ekki líta svona út og ūađ á ekki ađ vera. Ūetta er byggingin međ vinnupallnum fjarlægđum, ekki teikning sem einhver gerđi til ađ vera dáđur. Markmiđiđ er ađ sũna ūér hverjar línurnar voru.
Það sem þetta kennir þér í raun
This is the value lesson. Value - how light or dark a mark is - is what makes a drawing look three-dimensional, and it is the thing beginners skip because outlines feel like the real drawing.
The specific skill is the four-band ladder: highlight, mid tone, core shadow, reflected light. Once you can see those four bands on an apple you will see them on faces, cars and clouds.
Æfðu þetta: Line confidence Proportion Corners and joins
Það sem þú þarft
Blýantur er betri en penni hér vegna þess að allt er á bilinu milli ljóss og dökks. Á striganum, ýttu harðar fyrir dekkri ef tækið þitt styður það. Og í raun - farðu og fáðu alvöru epli og settu það undir lampa.
Ef það fer úrskeiðis
you have a flat apple, you have shaded it evenly: there is a bright spot, a mid tone, a dark band, and then a slightly lighter edge where light bounces back up from the table. If you have a flat apple, you have shaded it evenly: there is a bright spot, a mid tone, a dark band, and then a slightly lighter edge where light bounces back up from the table. If you have a flat apple, you have shaded it evenly: there is a bright spot, a mid tone, a dark band, and then aShaDo notShade in one direction instead of shade back and forth. If you have a flat apple,Shade in one direction instead of shade back and forth. If you have a flat apple, you have shaded it evenly:Shade in one direction instead ofShade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead of shade back and forth.Shade in one direction instead
Prenta skrefin
Taktu það frá skjánum. Skref blaðið prentar á einni síðu.
Spurningar sem fólk spyr
- Af hverju lítur epliđ mitt flatt út?
- Hringlaga hlutir þurfa ljósa hlið og dökka hlið með mjúkum breytingum, auk hvíts hápunkts.
- Hvar ætti hápunkturinn að fara?
- Á hliðinni sem snýr að ljósgjafa þínum, örlítið fyrir ofan miðjuna. Láttu það alveg ósnortið.
- Hvað er léttari hljómsveitin á neðri brún?
- Ljósið sem endurvarpast frá borðinu er það sem kemur í veg fyrir að eplið líti út fyrir að vera falið í bakgrunninum.
- Ūarf ég alvöru epli?
- Það hjálpar gríðarlega.Allar kringlóttar ávextir undir borðlampa mun kenna þér meira á fimm mínútum en klukkustund af námskeiðum.
- Ætti epliđ ađ vera samhverft?
- Nei, raunveruleg epli eru mjó og öfug og fullkomlega samhverf líta út eins og merki.
- Hversu dökkur ætti skugginn að vera?
- Hæfni skyggingar er algengasta ástæðan fyrir því að teikning lítur út fyrir að vera ólokið.
- Get ég gert þetta í penna?
- Já, með því að nota hatching í stað slétt skygging - fleiri línur ná saman fyrir dökk svæði.
- Hvað ætti ég að teikna eftir þetta?
- Sama eplið aftur frá öðru sjónarhorni, síðan muffins, báðir æfa sömu færni.
Var þessi síða gagnleg?