How to Draw a Mug

12 steps ~12 min Difficulty 2/5 Free, no signup

What you're drawing today

1 / 12

Decide your eye level and mark it.

You should be able to say whether you are looking down into this mug or across at it.

Drawing on paper instead?

We straighten and clean up the photo for you. Paper counts exactly the same.

About this drawing

Everybody draws the top of a mug as a flat oval and everybody's mug comes out wrong. The rule that fixes it is simple: the further the opening is from your eye level, the rounder it looks. Level with your eyes it is nearly a straight line; on the floor below you it is nearly a circle.

Get that one idea and you have not learned to draw a mug - you have learned to draw wheels, tins, plates, bottles, hats and eyes, which are all the same problem at different sizes.

Step by step

  1. Step 1

    Decide your eye level and mark it.

    Everything about the ellipses follows from this. If the mug is below your eye level you will see into it; if it is level you will not. Make the decision consciously now rather than letting it drift halfway through the drawing.

    Watch out Not deciding, then drawing a rim that contradicts the base.

    Check You should be able to say whether you are looking down into this mug or across at it.

  2. Step 2

    Draw the rim as one ellipse, in a single fast motion.

    Go round three or four times without stopping and keep the best pass. Speed is what makes an ellipse smooth - drawn slowly it comes out lumpy on one side every single time, because your hand cannot hold a curve at low speed.

    Watch out Building it out of short careful arcs.

    Check It should be symmetrical about its own long axis.

  3. Step 3

    Draw the two sides straight down, tapering in slightly.

    Start exactly at the ends of the ellipse's long axis. A slight taper inward looks more natural than perfectly parallel sides, and it is what most real mugs do.

    Watch out Starting the sides inside or outside the rim, which leaves a visible step.

    Check Each side should begin exactly at the widest point of the rim.

  4. Step 4

    Close the bottom with an ellipse slightly rounder than the top.

    The base is further from your eye level than the rim, so it is rounder. Same width, more curve. Getting this relationship right is the difference between a mug that sits on the table and one that appears to be sliding off it.

    Watch out Drawing the base flatter than the rim, or as a straight line.

    Check Rounder than the rim, and exactly the same width.

  5. Step 5

    Add a second curve just inside the rim.

    This thin band is the thickness of the ceramic, and it is what makes the top read as an opening rather than a painted disc. One stroke, following the rim's curve.

    Watch out Drawing it parallel all the way round instead of following the ellipse.

    Check There should be a visible band between the two curves at the front.

  6. Step 6

    Draw the outer curve of the handle.

    Start just below the rim and end about two-thirds of the way down the side. Both ends must touch the mug - a handle that floats beside the body is the most common error here and it is instantly visible.

    Watch out Leaving a gap where the handle meets the mug.

    Check Both ends of the curve should touch the side of the mug.

  7. Step 7

    Give the handle thickness with a second curve inside.

    A handle is a strap, not a wire. The inner curve runs parallel to the outer one and meets the mug slightly closer in at both ends. This is a small change that makes a large difference to how solid the mug looks.

    Watch out Drawing the handle as a single line.

    Check There should be a visible gap between the two handle curves.

  8. Step 8

    Mark where the light is coming from.

    Pick a side and commit. A cylinder shades differently from a sphere - the darkest band sits just inside the edge on the shadow side, not at the very edge, because light bounces back up off the table onto the rim.

    Watch out Shading the very edge darkest, which makes the mug look flat.

    Check You should be able to say which side is lit.

  9. Step 9

    Shade the side of the mug away from the light.

    Work in one direction rather than scrubbing back and forth. Scrubbing gives an even grey, which is exactly the thing that makes a drawing look flat, so lay the strokes the same way and build the darkness in passes.

    Watch out Being too timid. Beginners routinely stop two or three steps short of dark enough.

    Check The dark side should be clearly darker than the mid tone, not slightly.

  10. Step 10

    Add a lighter strip right at the shadow-side edge.

    Light bouncing off the table catches the very edge of a cylinder, so the darkest band sits slightly INSIDE the outline. Leaving that thin lighter strip is what makes the mug read as round rather than as a shaded rectangle.

    Watch out Running the shading right up to the outline.

    Check There should be a thin lighter line between your shading and the edge.

  11. Step 11

    Add the shadow on the surface underneath.

    The cast shadow is darkest where it touches the mug and softens as it moves away. It also anchors the object to a surface - without it the mug floats, however well you have shaded it.

    Watch out Drawing it as an even grey blob detached from the object.

    Check It should touch the object and be darkest at that contact point.

  12. Step 12

    Go over the lines you want to keep, and lose the guides.

    This is the step that turns a construction drawing into a finished one, and it is the one most people skip. Press harder on the outline and the features; leave the small stuff light. That difference in weight is what makes a drawing look deliberate rather than traced, and it costs thirty seconds.

    Watch out Going over everything at the same weight, which flattens the drawing back out.

    Check The outline should be clearly darker than the smallest details.

Watch it get drawn, step by step

The same steps above, played in order from a blank page to the finished sketch.

Built from the same steps above - nothing filmed, nothing hand-animated.

What it looks like finished

The same drawing with every guide erased and only the lines you meant to keep, at the weight you meant them to be. If yours still has centre lines and blocking-in shapes in it, this is the step you have not done yet - and it takes about thirty seconds.

The finished drawing of a mug with the construction lines erased

Yours will not look like this, and it is not supposed to. This is the construction with the scaffolding taken away, not a drawing somebody made to be admired - the point is to show you which of your lines were guides.

What this one actually teaches you

This is the ellipse lesson, and an ellipse is really a lesson about drawing what is in front of you instead of what you know. You know the rim is a circle. It does not look like one from here, and the drawing has to say what it looks like.

It also drills line confidence hard: an ellipse drawn in one committed motion looks right, and the same ellipse assembled from twelve careful strokes looks wrong even when it is more accurate.

What you need

A pencil, and a real mug on the desk in front of you. This lesson is enormously easier with something to look at, because the whole point is drawing what an ellipse looks like rather than what you know a circle to be.

If it's going wrong

If the ellipse is wobbly, you are drawing it slowly. Go round several times in one fast continuous motion and keep the best pass - a hand cannot hold a smooth curve at low speed.

If the mug looks like it is tipping over, the two ellipses disagree. The bottom one is always slightly rounder than the top, never flatter.

Draw the whole top ellipse including the back half you cannot see, then decide what to erase. Drawing only the visible arc gives you a rim that does not close.

Print the steps

Take it away from the screen. The step sheet prints on one page.

Letter (US) A4

Questions people ask

Why do my ellipses look wobbly?
You are drawing them slowly. Go round several times in one fast continuous motion, then keep the best pass.
How round should the top of the mug be?
It depends entirely on your eye level. Look at a real mug: at eye level the rim is almost a line, from above it is almost a circle.
Why does my mug look like it is falling over?
The bottom ellipse disagrees with the top. The bottom is always slightly rounder, and both must be the same width.
Where does the handle go?
Starting just below the rim and ending around two-thirds down, attached to the side rather than floating beside it.
Do I need to draw the inside of the mug?
Just a second curve inside the rim. That thin band is what makes it read as an opening rather than a disc.
Should the sides be straight?
A slight taper looks more natural than perfectly parallel, and it is what most real mugs actually do.
Is this useful for anything else?
Enormously. Wheels, cans, plates, hats, bottles and eyes are all this same skill.
What should I draw after this?
The book. Boxes and cylinders together cover most man-made objects you will ever want to draw.